{"id":3343,"date":"2023-04-06T13:20:11","date_gmt":"2023-04-06T12:20:11","guid":{"rendered":"https:\/\/www.playanote.nl\/blog\/2023\/04\/06\/future-of-virtual-sets-not-green-screen-but-unreal-engine\/"},"modified":"2024-07-25T11:48:39","modified_gmt":"2024-07-25T10:48:39","slug":"future-of-virtual-sets-not-green-screen-but-unreal-engine","status":"publish","type":"post","link":"https:\/\/www.playanote.nl\/en\/blog\/2023\/04\/06\/future-of-virtual-sets-not-green-screen-but-unreal-engine\/","title":{"rendered":"Future of virtual sets not green screen, but Unreal engine"},"content":{"rendered":"\n<blockquote class=\"wp-block-quote is-style-default is-layout-flow wp-block-quote-is-layout-flow\">\n<p>The techniques from the Game world are changing the film world. Although the greenscreen is still a good solution in the film world, the software of unreal engine takes it to an even higher level (sometimes also combined with greenscreen techniques).<\/p>\n<\/blockquote>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\nSee the video here : Virtual sets in Mandalorian - VFX & Unreal engine\n\n<iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/tpUI8uOsKTM\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen=\"\" width=\"560\" height=\"315\" frameborder=\"0\"><\/iframe>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\nComplete movie in Unreal Engine\n\n<iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/9fC20NWhx4s\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen=\"\" width=\"560\" height=\"315\" frameborder=\"0\"><\/iframe>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\nHow was this movie made in unreal engine (UE4), see the explanation here :\n<iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/0iQJkSpOoOQ\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen=\"\" width=\"560\" height=\"315\" frameborder=\"0\"><\/iframe>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<h3>Unreal Engine :<\/h3>\nThe Unreal Engine is a widely used game engine developed by the computer game studio Epic Games. The engine was first used for the futuristic first-person shooter Unreal, which would later be used as the basis for games including Unreal Tournament, Tom Clancy's Rainbow Six: Raven Shield, Red Steel, BioShock and Fractured Space. Although the engine was produced and originally tuned for first-person shooters, it is also used many times for genres other than third-person games (Tom Clancy's Splinter Cell, Gears of War, Gears of War 2, Mass Effect 2) and MMO games (Vanguard: Saga of Heroes, The Chronicles of Spellborn).\n\n<p>More on Unreal Engine check : <a href=\"https:\/\/www.unrealengine.com\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/www.unrealengine.com<\/a> <\/p>\n<\/div>\n<\/div>\n\n\n\n<hr style=\"margin: 0px; border-top: 1px solid #b8b6b6; border-bottom: 1px solid #b3b0b0;\" \/>\n<span style=\"font-size: 10px\">February 15, 2021 playanote<\/span>\n<hr style=\"margin: 0px; border-top: 1px solid #b8b6b6; border-bottom: 1px solid #b3b0b0;\" \/>\n","protected":false},"excerpt":{"rendered":"<p>The techniques from the Game world are changing the film world. Although the greenscreen is still a good solution in the film world, the software of unreal engine takes it to an even higher level (sometimes also combined with greenscreen techniques). See the video here : Virtual sets in Mandalorian - VFX &#038; Unreal engine Complete movie in Unreal Engine&nbsp;<a href=\"https:\/\/www.playanote.nl\/en\/blog\/2023\/04\/06\/future-of-virtual-sets-not-green-screen-but-unreal-engine\/\" class=\"read-more\">Continue Reading<\/a><\/p>\n","protected":false},"author":1,"featured_media":3301,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[101],"tags":[],"class_list":["post-3343","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-blog-en","cat-101-id"],"rttpg_featured_image_url":{"full":["https:\/\/www.playanote.nl\/wp-content\/uploads\/2021\/02\/unreal-engine.jpg",1200,630,false],"landscape":["https:\/\/www.playanote.nl\/wp-content\/uploads\/2021\/02\/unreal-engine.jpg",1200,630,false],"portraits":["https:\/\/www.playanote.nl\/wp-content\/uploads\/2021\/02\/unreal-engine.jpg",1200,630,false],"thumbnail":["https:\/\/www.playanote.nl\/wp-content\/uploads\/2021\/02\/unreal-engine-150x150.jpg",150,150,true],"medium":["https:\/\/www.playanote.nl\/wp-content\/uploads\/2021\/02\/unreal-engine-300x158.jpg",300,158,true],"large":["https:\/\/www.playanote.nl\/wp-content\/uploads\/2021\/02\/unreal-engine-1024x538.jpg",604,317,true],"1536x1536":["https:\/\/www.playanote.nl\/wp-content\/uploads\/2021\/02\/unreal-engine.jpg",1200,630,false],"2048x2048":["https:\/\/www.playanote.nl\/wp-content\/uploads\/2021\/02\/unreal-engine.jpg",1200,630,false],"post-thumbnail":["https:\/\/www.playanote.nl\/wp-content\/uploads\/2021\/02\/unreal-engine-200x150.jpg",200,150,true],"slider-post-thumbnail":["https:\/\/www.playanote.nl\/wp-content\/uploads\/2021\/02\/unreal-engine-940x446.jpg",940,446,true],"slider-thumb":["https:\/\/www.playanote.nl\/wp-content\/uploads\/2021\/02\/unreal-engine-100x50.jpg",100,50,true]},"rttpg_author":{"display_name":"admin","author_link":"https:\/\/www.playanote.nl\/en\/blog\/author\/admin\/"},"rttpg_comment":0,"rttpg_category":"<a href=\"https:\/\/www.playanote.nl\/en\/blog\/category\/blog-en\/\" rel=\"category tag\">blog<\/a>","rttpg_excerpt":"The techniques from the Game world are changing the film world. Although the greenscreen is still a good solution in the film world, the software of unreal engine takes it to an even higher level (sometimes also combined with greenscreen techniques). See the video here : Virtual sets in Mandalorian - VFX & Unreal engine&hellip;","_links":{"self":[{"href":"https:\/\/www.playanote.nl\/en\/wp-json\/wp\/v2\/posts\/3343","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.playanote.nl\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.playanote.nl\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.playanote.nl\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.playanote.nl\/en\/wp-json\/wp\/v2\/comments?post=3343"}],"version-history":[{"count":2,"href":"https:\/\/www.playanote.nl\/en\/wp-json\/wp\/v2\/posts\/3343\/revisions"}],"predecessor-version":[{"id":3620,"href":"https:\/\/www.playanote.nl\/en\/wp-json\/wp\/v2\/posts\/3343\/revisions\/3620"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.playanote.nl\/en\/wp-json\/wp\/v2\/media\/3301"}],"wp:attachment":[{"href":"https:\/\/www.playanote.nl\/en\/wp-json\/wp\/v2\/media?parent=3343"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.playanote.nl\/en\/wp-json\/wp\/v2\/categories?post=3343"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.playanote.nl\/en\/wp-json\/wp\/v2\/tags?post=3343"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}